Inventor CAM 2024.1 Update

Autodesk® Inventor CAM™ 2024.1

Release Notes

  • Build 11.1.0.21535 / 26 September 2023 Autodesk, Inc.

CONTENTS

This document covers these Inventor CAM products:

  • Inventor CAM Premium
  • Inventor CAM Ultimate

What’s New

  • System Requirements
  • Installation

WHAT’S NEW

  • The following changes have been made in the current update (2024.1):Changes for Contour and Pocket

https://www.umcad.com/downloads/inventor-cam-2024-1-update

The following changes have been made in the current update (2024.1):

Changes for Contour and Pocket

  • Fixed an issue in Contour2D which caused the warning “Drill Position Unusable” and incorrect linking. (#43090)
  • Fixed incorrect offset in Contour2D for ideal circle input path with non-zero minimum cutting radius. (#13670)
  • Fixed missing linking in some special cases for Contour2D and Pocket2D. (#42211)
  • Fixed an issue which could generate a spiral between finishing paths for Contour2D and Pocket2D if “Leads on all finish passes” was enabled. (#34030)
  • Fixed possible issues with ramps in Pocket2D when “Smooth Profile” was used. (#44194)
  • Fixed a potential crash in Contour2D, Pocket2D and Pocket3D with smoothing enabled. (#37468)
  • Fixed an issue which could cause missing toolpath links in Pocket2D and Pocket3D. (#43963)
  • Fixed an issue in transitions for Contour which could cause large material engagemnt in narrow areas. (#28454)
  • Improved linking in Pocket Clearing to allow more plunging outside stock instead of ramping in some cases. (#46171)
  • Removed unnecessary high ramps in Pocket Clearing with rest machining. (#45657)
  • Fixed possible high tool engagement in Pocket Clearing with minimum cutting radius enabled.  (#45045)
  • Fixed an issue involving failure to plunge outside stock in Pocket, which could result in a lot of ramps in some cases. (#43677)

Changes for 3D Adaptive

  • Fixed potential collisions with remaining stock when ramp conditions make some pockets inaccessible. (#46072)
  • Fixed an issue in which the toolpath calculation could hang when changing the adjustment offset in certain cases. (#45456)
  • Fixed an issue in which Adaptive could crash in some cases when there were drill positions being given by the user. (#44731)
  • Fixed a linking issue in Adaptive clearing. (#44723)
  • Fixed some potential gouges in certain Adaptive clearing lifted staydown moves. (#42823)
  • Fixed an issue where small flat areas with a size less than the tool’s flat radius were ignored. (#41649)
  • Fixed several issues that could cause generation of an Adaptive toolpath to fail. (#44733, #44718, #45639)

Changes for Blend

  • Fixed breaks at cutting paths in Blend strategy near external corners. (#44847)
  • Fixed an issue in Blend where toolpath could gouge the model in certain cases. (#42347)
  • Fixed issues in Blend that could result in incorrect toolpaths in specific cases. (#43460)
  • Added an error notification in 5-axis Blend with a non-contact point boundary. (#41421)
  • Fixed unneccesary trimming and spikes on cutting paths for Blend, Flow, and Multi-axis contour. (#45491)
  • Fixed an issue where Blend was dropping passes in some case and gouging the model in other. This unfortunately also makes the drive curve comparison more strict, in some cases causing the calculation to fail. This can be fixed by setting the tolerance to a higher value. (#29867)

Changes for Flow

  • Fixed an issue in which toolpaths were incorrect for 4-axis Flow using ball tools. (#46796)
  • Fixed possible gouges in cutting paths for Flow, Blend and Multi-axis contour. (#43340)
  • Fixed issues with cutting path not following contact curve in Flow (#41813)
  • Fix bug in flow and blend where flat tool crashed the kernel. (#41365)

Changes for Other Strategies

  • Fixed a crash or potential hang in several strategies when “Fail on collision” is enabled for holder protection. (#46570, #26109)
  • Fixed a crash in Face operations when ‘Finishing Step’ and ‘Use Even Stepdowns’ are enabled with a ‘Finishing Stepdown’ larger than the amount of stock to remove. (#40032)
  • Fixed potential crash in kernel. (#44967)
  • Fixed an issue that could cause Radial toolpath calculations to fail. (#46263)
  • Fixed some Slot cases when operations failed with a “Contours cannot be machined” error. (#42413)
  • Fixed a possible crash in Slot toolpaths so that it now produces the correct error message. (#41992)
  • Improved start positions for swarf toolpath with several stepovers. (#43427)
  • Fixed a crash that could occur in Swarf in certain instances.(#38326)
  • Fixed a crash in Trace when chamfer tool with zero tip is used with compensation enabled. (#46382)
  • Fixed a crash in Trace when the whole toolpath is trimmed because of “maximum angle” option. (#39170)
  • Fixed an issue where holder and shaft collisions were handled incorrectly, resulting in an incomplete toolpath. (#40213)

Changes for Touch/Avoid

  • Fixed center point automatic detection in Spiral and Radial strategies when avoid surfaces are used. (#46201)
  • Fixed a crash in Contour with touch/avoid surfaces and radial/axial stock to leave. (#43206)
  • Fixed incorrect trimming in Contour and Ramp when advanced touch/avoid is used with non-zero axial clearance. (#44295)

Changes for Turning

  • Fixed a possible gouging toolpath in Adaptive Grooving. (#42729)
  • Fixed an issue with certain profile roughing operations with cycle set to vertical passes where the tool was machining outside the radial limits when there was no stock to leave. (#45072)
  • Fixed an issue with certain turning profile finishing toolpaths with compensation set to “in control” and were not generating. (#44426)
  • Fixed an issue with certain turning profile finishing operations with compensation type set to “in control” that were crashing on generation. (#44302)
  • Fixed an issue with certain turning profile roughing toolpaths with even depths of cut turned on that were not generating a toolpath. (#44330)

Changes for Post Process

  • Fixed an issue in which the post-processing engine failed to linearize the tool end point when moving to the rotary axis limit. (#44887, #47042)

Changes for User Interface

  • Fixed an issue that resulted in new strings failing to be localized. (#43175, #41375)

The following changes have been made in an earlier update (2024.0.1):

Changes for Selections

  • Fixed an issue in which highlighted selections were not properly cleared when moving mouse away from selectable objects. (#44643)

The following changes have been made in an earlier update (2024):

Changes for 2D Contour

  • Fixed possible linking issues in Contour2D when input contours contain arcs with the same center. (#41769)
  • Fixed a bug when “finishing feedrate” might not apply to last finishing path. (#41670)
  • Fixed a case when Contour2D could fail to generate toolpath for narrow slots with ramp linking. (#41497)

Changes for Blend & Flow

  • Fixed an issue in Flow operations where the toolpath might not be machined if the tilt angle was exceeded on a machine with limited axial motion. (#39642)
  • Added damping for toolaxis limits in Blend and Flow with a non ball tool. When the toolaxis hits the limit, it will decelerate to a stop rather than stopping suddenly. (#40955)
  • Fixed a possible holder gouge in Blend and Flow strategies with enabled “Trim” option in holder protection. (#42254)
  • Fixed a failed toolpath calculation in Blend which occured in some instances where machining boundaries were used. (#41413)
  • Fixed possible small gouges in Blend, Flow and Multi-axis contour. (#40975)
  • Added Blend toolpath joining in more cases if the endpoints are aligned. This gives fewer and more uniform linking paths. (#39983)
  • Fixed a bug which could result in an empty or incomplete toolpath for Flow. Fixed an issue related to duplicated paths in Flow. (#41394)
  • Fixed a case where Flow (Preview) could fail to calculate a toolpath with an unexpected error. (#40710)
  • Fixed trimmed toopath in undercut areas in Flow with enabled collison avoidance. (#40419)
  • Made improvements so that operations like Flow produces less gouging toolpaths. (#40388)
  • Fixed possible crashes in Blend (#40630, #40507)

Changes for Milling (Other Strategies)

  • Fixed an issue in which 2D Pocket could gouge the part when using Smooth Profile Ramp in some cases with very small arcs. (#42294)
  • Fixed an issue in which the wrong stock to leave was computed against “avoid surfaces”. (#40513)
  • Fixed a possible issue with sub-sampling in Engrave so the toolpath will stay more than tolerance away from selected input curves. (#41035)
  • Improved the performance for Pocket3D. (#38796)
  • Fixed a case where an operation with the combination of selected machining boundaries and adding fillets could fail to generate a toolpath. (#40731)
  • Fixed an issue by preventing ConstScallop from going below Zlow when offsetFromAreas is being used. (#32387)
  • Fixed a possible crash in Spiral with enabled morph option when zero area boundaries are selected. (#36484)
  • Fixed possible crashes in Swarf (#37618, #35718), Trace (#38297), Scallop (#40956), Wrap (#41141), and others. (#41886)

Changes for Turning

  • Fixed an issue with certain turning grooving operations where the tool was not going down to the depth set by the inner radius. (#41284)

Changes for User Interface

  • Fixed an issue which could cause a crash in some cases when changing the vector direction in Selection. (#38514)
  • Fixed an issue in which the Select button could be overlapped by other visual elements. (#43143)
  • Fixed a translation issue on the “About” page. (#41376)
  • Fixed a problem in operation dialogs where the text of an edit box was not being selected when tabbing into it. (#41820)